Valve is a staple in the world of everything games, consistently pumping out high-quality games that are played years after their release with thriving communities (I still player Half-Life 2 today). While they're possibly most well known for their games which consistently push the bar of what's possible forwards, as with Half-Life Alyx, they are also the company behind "Steam", the largest video game distribution service out there. Known as the go-to service for releasing games from small indie developers to the largest studios.
Having been founded back in 1996, Valve has an extensive catalogue of games, some more popular than others from a variety of genres including Horror, Puzzles/Strategy and multiplayer, first-person shooters. These include cult classics such as: Team Fortress 2, Portal & Half-Life Series along with:
Quake
Half Life Series
Team Fortress Series
Counter Strike
Deathmatch Classic
Garrys Mod
Portal Series
Peggle
Left 4 Dead Series
Alien Swarm
DOTA series
+ Much More
Valve, like other inivative companies are constantly searching for the best in their field and Valve is no different, you can head over to their website and you are immediatly greated with open job placements ranging from Psychologist to Animator to Electrical Engineer and everything inbetween.
I'd love to work as a backend, gameplay programmer or game designer in the future. Valve has a proud history of allowing devs to focus on what motivates them and are known for finishing 1 in every 50 projects started. Despite this, their tactics encourage the best out of each developer and allow them to create truly creative and inspirational work.
As such they have a very high bar for entry, you often need at least four years of relevant professional experience and a bachelor degree or similar; Thereby ensuring they truly get the best of the best. While most studios higher programmers, designers and artists, Valve also hires Economists, Psychologists & Data Scientists, i.e Data Science, to create the best experiences possible.